*suspended development* GOBLINS ARE COMING
In GOBLINS ARE COMING, you build your village and defend it against goblins.
When the time is right, you must strike back to defeat the evil forces once and for all!
Planned Features:
Sound and music
Visual effects
Additional units, buildings, and levels
Graphics by https://itch.io/profile/pixelfrog-assets
Status | On hold |
Platforms | HTML5 |
Author | Durian Smoothie Games |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Management, Pixel Art, Real time strategy, Tower Defense |
Comments
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The tutorial worked up the point where it told me how to store and release my villagers. After that it just stuck there.
(The getting meat from the sheep is a bit realistic - most games hide the fact that you're actively killing animals. For example, they could catch the sheep and take it home.)
Thank you for playing! Were you able to store/release the villagers in order to switch lanes? When you say stuck do you mean the game crashed or you were unable to move forward?
I don't know what you mean by switch lanes. I could store the villagers and release them. But that was all I could do. The game seemed to be waiting for me to do something I wasn't doing.
Gotcha! In the game, you are meant to have the villagers "switch lanes" by sending them home, storing them in the house, and releasing them at a different house. I believe you got stuck because you were not able to switch a villager onto a new lane in order to have them harvest gold. This will be something I address in the game design, thank you for your feedback!
I didn't understand that I had to send the villager to collect gold. I could do that now, and did pass the tutorial. I started playing your sandbox. It's a fun game - although it could get boring because it's slow to collect gold and you need a lot to upgrade the sites.
Thank you for the feedback! I will make the final game much faster.